This page is being written. The screen exists and works; the guide for it is on its way. The What is this page? button in the app has the short version.

Floor Plan

Draw the space in 2D and build it in 3D.

Floor Plan

<!-- unverified: the drawing tools inside the designer (wall, door, window, room, joinery placement) and what the Quantities panel pushes to the estimate were read from the toolbar titles only, not exercised; the lease-plan upload hand-off to chat and the template brief editor's fields were not followed through. -->

What it is

Draw the tenancy or the house in 2D (walls, doors, windows, rooms with their finishes, joinery placed) and press Build 3D to walk it. Rooms and net areas come from the same engine that prices the plan, so what you draw is what the estimate can measure. Before there is anything to design into, the page shows a start screen: the template library with a brief editor, a lease-plan upload that hands the drawing to the chat to rebuild, a describe-it path, and drawing from scratch. A plan with walls in it goes straight to the designer. Designers and estimators use it.

Before you start

  • A job to draw into. A house has one plan per storey; the designer switches between them and ghosts the storey below.
  • To recreate a lease plan, the PDF is on the job's Documents or in your hand to upload.

How to

Start a plan

  1. On the start screen, pick a template (shops, hospitality, homes and more, grouped on shelves; Your templates holds the ones your team saved), shape it in the brief (size, front, rooms and their sizes and names, finishes, doors and fixtures), and open it in the designer.
  2. Or Recreate from a lease plan: upload the drawing and the chat rebuilds it as an editable plan, which opens here the moment it lands.
  3. Or describe the plan to the assistant, or Draw it from scratch.

Draw and save

  1. Draw walls, openings and rooms with the tools in the designer. Wall dimensions can be shown or hidden; Trace over a PDF drawing lays a drawing underneath at a calibrated scale, and the detector can draw the walls, doors, windows and rooms on a page as editable objects for you to check.
  2. Press Save (Ctrl+S). Each save writes a revision, and starting again from a template replaces the plan while the old version stays in the revisions.
  3. Build 3D shows the whole house, every storey stacked. Back to plan returns to 2D.

Place joinery

  1. Only units with a 3D design can be placed; start one on Designs.
  2. Pick the unit and place it on the plan. Its 3D model appears in Build 3D.

Take quantities off the plan

  1. Open Quantities. It is a take-off of the plan (areas, lengths, counts) with a push to the estimate.
  2. Push the quantities you want; they land on the estimate as lines for review.

Export

  1. Export a PNG snapshot, a general-arrangement sheet, a DXF, or every sheet the plan has content for as one A3 PDF.

What happens on its own

  • The chat can draw into this page. A plan it writes or rebuilds opens the designer when it lands; if you have unsaved edits, the page offers the assistant's version rather than overwriting yours.
  • The storey below is drawn as a ghost under the one being edited.
  • Discarding a plan empties it as a new revision and reopens the designer on the wall tool. The old version stays in the revisions.

Things that surprise people

  • Replacing a plan from a template is a replace, not a merge. The version you had stays in the revision history.
  • Walls drawn by the detector are its approximate reading of the drawing; check them against the page before you measure from them.
  • A plan with no walls shows the start screen, not an empty canvas, unless you chose to draw from scratch.
  • Designs — the joinery you place
  • Frames — framing a house from its storeys
  • The estimate — where pushed quantities land